Difference between revisions of "Lesson 10 Tut3"

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==Overview==
 
==Overview==
Here we explain the "programmer view" - a tool that helps to "debug" your show programming.
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Here we explain the "'''Programmer'''" view - a tool that helps in programming and "debuging" your show.
  
 
==Lecture 10: The programmer view ==
 
==Lecture 10: The programmer view ==
  
The programmer is a helpful tool during programming your show. It logs all modifications you have made and shows the current content of the "cue buffer".  
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The '''Programmer''' is a helpful tool during programming your show. It logs all modifications you made and shows the current content of the "cue buffer".  
  
 
{{BoxHint
 
{{BoxHint
| Text= Remember the "save scene" dialog in DMXControl 2. Here you were requested to determine the channels and values before finally saving the cue. The programmer ist a more extended view of this functionality.
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| Text= Remember the "save scene" dialog in DMXControl 2. On that step you have been asked to define the channels and values before finally saving the cue. The '''Programmer''' is a more extended view of this functionality.
 
}}
 
}}
  
Let's illustrate this by an example. We make following actions:
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Let's illustrate this by an example. Perform the following steps:
  
 
* at first we open the moving lights shutters and select the color green
 
* at first we open the moving lights shutters and select the color green
 
+
* second, set the gobos of all devices on "Gobo2"
* secondly, the gobos are set for all devices on "Gobo2"
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* third, we set the group of front lights to 50% brightness
* thirddly, we set the group of front lights to 50% brightness
 
  
  
 
[[File:DMXC3L10 liveviewProgrammer.JPG|center]]
 
[[File:DMXC3L10 liveviewProgrammer.JPG|center]]
{{Bild_mit_Unterschrift |DMXC3L10 liveviewProgrammer.JPG|1|Ansicht des Stage View|center}}
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{{Bild_mit_Unterschrift |DMXC3L10 liveviewProgrammer.JPG|1|Stage View|center}}
  
  
The result is exactly shown in the programmer. Please be aware the the cue is not saved at this point of time, because further modification could follow.  
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The result is exactly shown in the programmer. Please be aware that the cue is not saved at this point of time, because further modification could follow.  
  
 
[[File:DMXC3L10 Programmer.JPG|center|600px]]
 
[[File:DMXC3L10 Programmer.JPG|center|600px]]
{{Bild_mit_Unterschrift |DMXC3L10 Programmer.JPG|2|Alle Änderungen der Gerätewerte werden im Programmer angezeigt|center|800px}}
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{{Bild_mit_Unterschrift |DMXC3L10 Programmer.JPG|2|All changes of the device settings are shown in the programmer|center|800px}}
 
 
In  case you change your mindset on the current cue, you can press the '''Clear''' button in order to remove all settings und refresh the programmer.
 
  
 +
In case you change your mind on the current cue, you can press the '''Clear Programmer''' button in order to remove all settings und refresh the programmer.
  
Now you have in the programmer close eye on what values ​​would be stored in the cue. Therefore you are also in the "Programmer filter" that appears before saving the cue, select the desired values. The following example shows the generic dimmers are not yet saved (because we decide they perhaps want to be controled in a separate cue).
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Now you can see in the '''Programmer''' which values would be stored in the cue. When we save the cue you are able to select the desired items in the '''Programmer Filter''' that appears before. In the following example we do not save the "Generic Dimmer" (by deselecting them) because we probably want to save them in another cuelist.
  
{{Bild_mit_Unterschrift |DMXC3L10 ProgrammerFilter.JPG|3|Ansicht des Programmer Filters|center}}
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{{Bild_mit_Unterschrift |DMXC3L10 ProgrammerFilter.JPG|3|View of the Programmer Filter|center}}
  
If your cue is OK, then assign it to a cue list or an executor by "Add new cue" button - a clear the programmer too (to provide "space" for the next cue).
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If your cue is OK, then assign it to a cue list or an executor by pressing the "'''Add new Cue'''" button and then clear the programmer (to provide "space" for the next cue).
  
To program more quickly, there is the snapshot function. With it you can cache the latest entries of the programmer and later reload with the drop-down menu in which Load Snapshot is shown. This helps you to program many similar cues with lowest effort.
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In order to program quicker, there is the snapshot function. With the button '''Write Snapshot''' you can cache the current selctions in the programmer and reload them later by using the drop-down menu ('''Load Snapshots'''). This helps you to program many similar cues with lowest effort.
  
 
[[File:DMXC3L10 Programmer.JPG|600px]]
 
[[File:DMXC3L10 Programmer.JPG|600px]]
  
Besides, you can also create a filter with '''Set filter''' or delete filters with '''Clear Filter'''. This function is mainly used in output mode. By this tool you can adjust the values ​​of the programmer that are actually spent. If '''All''' is active, all the values ​​in the programmer are sent, at '''Filtered''' only the values ​​that have been activated in the filter. With '''blind''' no values are ​​issued.
+
In addition to that you can also create a filter with '''Set Filter''' or delete filters with '''Clear Filter'''. This function is mainly used in '''Output Mode'''. With this tool you can adjust the values ​​of the programmer that are actually sent out. If '''All''' is active, all the values ​​in the programmer are sent, with '''Filtered''' only the values ​​that have been activated in the filter and with '''Blind''' no values are sent out.
  
 
[[File:DMXC3L10 ProgrammerFilter.JPG]]
 
[[File:DMXC3L10 ProgrammerFilter.JPG]]
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Lesson 11
 
Lesson 11
  
[[de:Lektion 10]]
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[[de:Lektion_10_Tut3]]
[[en:Lesson 10]]
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[[en:Lesson_10_Tut3]]
  
  

Revision as of 19:08, 21 January 2013

Template:Hauptüberschrift

Arrow back.png Lesson 9
Lesson 11 Arrow forw.png
table of content

Overview

Here we explain the "Programmer" view - a tool that helps in programming and "debuging" your show.

Lecture 10: The programmer view

The Programmer is a helpful tool during programming your show. It logs all modifications you made and shows the current content of the "cue buffer".


 Important Hint Remember the "save scene" dialog in DMXControl 2. On that step you have been asked to define the channels and values before finally saving the cue. The Programmer is a more extended view of this functionality.


Let's illustrate this by an example. Perform the following steps:

  • at first we open the moving lights shutters and select the color green
  • second, set the gobos of all devices on "Gobo2"
  • third, we set the group of front lights to 50% brightness


DMXC3L10 liveviewProgrammer.JPG

Template:Bild mit Unterschrift


The result is exactly shown in the programmer. Please be aware that the cue is not saved at this point of time, because further modification could follow.

DMXC3L10 Programmer.JPG

Template:Bild mit Unterschrift

In case you change your mind on the current cue, you can press the Clear Programmer button in order to remove all settings und refresh the programmer.

Now you can see in the Programmer which values would be stored in the cue. When we save the cue you are able to select the desired items in the Programmer Filter that appears before. In the following example we do not save the "Generic Dimmer" (by deselecting them) because we probably want to save them in another cuelist.

Template:Bild mit Unterschrift

If your cue is OK, then assign it to a cue list or an executor by pressing the "Add new Cue" button and then clear the programmer (to provide "space" for the next cue).

In order to program quicker, there is the snapshot function. With the button Write Snapshot you can cache the current selctions in the programmer and reload them later by using the drop-down menu (Load Snapshots). This helps you to program many similar cues with lowest effort.

DMXC3L10 Programmer.JPG

In addition to that you can also create a filter with Set Filter or delete filters with Clear Filter. This function is mainly used in Output Mode. With this tool you can adjust the values ​​of the programmer that are actually sent out. If All is active, all the values ​​in the programmer are sent, with Filtered only the values ​​that have been activated in the filter and with Blind no values are sent out.

DMXC3L10 ProgrammerFilter.JPG


Excercise

  • Repeat the above scenario

Certificate

I have understood the topics of this lecture and want to continue with next course: Lesson 11


__NOTITLE__


Arrow back.png Lesson 9
Lesson 11 Arrow forw.png
table of content